Our Solutions
At InfinyTech3D, we advance hyper-realistic physics simulation by enhancing the SOFA framework, developing new features, and offering consulting and support for building simulations. Our solutions cover three key aspects: Deep knowledge and tools for using SOFA for complex physics simulation with haptic devices and XR integration, seamless SOFA integration with Unity3D, and SOFA integration with Unreal Engine. We empower developers and researchers to create detailed, interactive simulations across various industries.
Consulting and R&D for designing and implementing complex simulations with high accuracy and performance using SOFA:
- Professional multi-physics engine for various interactive simulation purposes.
- Numerical methods using FEM, continuous collision and constraint resolutions.
- GPU support.
- Haptic devices support through high-frequency C++ API.
Integration of SOFA into Unity3D, enabling both way communication, available as a Unity package with multiple licenses:
- Real-time simulation and rendering of SOFA deformable 3D objects.
- Compatible with main Unity rendering pipelines and Materials.
- Interaction from Unity to SOFA world.
- Compatible for immersive VR/AR applications and haptic force feedback devices.
Integration of SOFA into Unreal Engine 5 is still a work in progress. This ongoing development aims to combine SOFA’s simulation accuracy with UE5’s advanced rendering for high-quality visualizations and interactions in virtual environments.
Right now, only a basic integration is available online, on GitHub, and allow rendering of SOFA simulation into Unreal Engine 5 without interaction.